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Blender Donut

Node-based donut system exploring parametric modeling and procedural materials.

donut gallery image 1
donut gallery image 2
donut gallery image 3

This project explores how geometry nodes can be used to create fully parametric models that respond to design changes in real time.

The donut system was built to allow control over shape, icing behavior, and surface detail through exposed parameters, making it both a technical exercise and a playful design tool.

The focus was on building clean, readable node graphs that balance flexibility with performance.